World atlas

Infinite Loot-Loop maps and routes

Follow the public routes from Grassland through the World Gate, Cloud Plaza, and the Museum. Choose Normal or Hard to see the available maps.

Route planning

The shortest route is not always the strongest route

Reviewed 8 October 2026 · Connections follow the current exported map graph

Use Grassland as the orientation point

Grassland is the early hub. Forest and Volcanic extend west, Desert lies east, and Underwater begins through the northern docks. The live World Gate branch sits south and opens into Japan, Greek, Military, and Heaven. The Maze leads onward to Ice, America, and Amazon, and the right side of the World Gate hub opens into the Graveyard. Beyond the Graveyard lie Korea, London, and Monochrome, each entered through its own door on the Graveyard grounds. Past them a stair on the west side of the World Gate climbs to the Cloud Plaza, a second hub town, and the stone arch there opens onto the Circle — Stone, Egypt and The Temple, walked as a loop. The Museum, Mexico, Candy and SuperMarket are also reached from Cloud Plaza. The Museum changes wings between Normal and Hard Mode; select a mode before planning the route.

The atlas offers both a spatial overview and a compact list. Open a world to follow its map sequence, branches, and bosses. Open an individual map when you need its art, dimensions, or the bosses associated with that location.

Plan around Adventure Points

Every detour should have a purpose. A longer branch may be worthwhile when it offers a needed drop, safer experience, or a boss reward that strengthens future runs. The same branch becomes inefficient when regular encounters consume too much health or too many Adventure Points for the expected gain.

Before changing worlds, check three things: whether your current level is comfortable against nearby monsters, whether your equipment covers both damage and survival, and whether you still have enough Adventure Points to reach the intended boss. The best route adapts to the drops and character build of the current run.

Entrance visibility tip

Map entrances can sit near screen edges. Move close enough for the camera to reveal the transition area, then continue into the boundary. Use the atlas if you are unsure which edge connects to the next region.