Community contributions

Fan-made wiki

Maps, route charts and notes drawn by players. Every entry stays credited to the person who made it.

About this section

The material in this section is made by players, not by Tony Works. It is published here with permission and credited to its author. Fan material can be drawn from an older version, can simplify a route on purpose, and is not checked against the exported game data. When a detail has to be exact, use the world atlas and the other official catalogs instead.

Region chart

The Maze, drawn in level order

Contributed by @nepure · Covers the Maze region on the normal route

A player-drawn chart of the Maze region. Each map is shown as the artwork you see in game, numbered one to twelve in order of increasing level, with red lines marking how they connect. The starting map sits at the bottom, three arenas are labelled BOSS, and three gates at the top lead out to the Ice Field, America and the Amazon
Maze connection chart by @nepure. Select the image to open it at full size.

How to read the chart

Every map is drawn as the artwork you actually see when you walk it, so you can match where you are standing to the chart without reading a label. The red lines join map edges that genuinely connect, and the circled numbers run from 1 to 12 in order of increasing enemy level — that is what the Japanese subtitle under the title says. START marks the map the region begins on, at the bottom of the chart.

The numbering lines up with the map codes in the official atlas, so circled 2 is MZ02, circled 5 is MZ05, and so on through the region. BOSS marks the three arenas, which are the last three by level rather than the last three along any single path.

Where it leads

The Maze is a hub rather than a corridor. The three panels across the top are the exits, labelled in Japanese as the routes to the Ice Field, to America and to the Amazon, and all three are reached through the round chamber below them — the one with the compass floor and the three coloured doorways.

That chamber is the reason the chart is worth having: from it the region fans out three ways, and the drawing shows which branch turns where before you commit to walking it. The three arenas sit off to the sides rather than on the way to any exit.

Region chart

The Graveyard, drawn as one connected chart

Contributed by @nepure · Covers the Graveyard region on the normal route

A player-drawn chart of the Graveyard region, showing the surface area above and the underground area below, with coloured lines marking how the maps connect, the boss arena at the top, and the exits toward Korea and London
Graveyard connection chart by @nepure. Select the image to open it at full size.

How to read the chart

The chart splits the region into two boxes. The upper box is the surface area and the lower box is the underground area. Coloured lines join the map edges that actually connect, so a line leaving one map on its right side and entering another on the left is a single doorway rather than two separate routes.

The annotations are written in Japanese. The upper box is labelled the surface area and the lower box the underground area, the arrow on the surface marks the way through to Korea, and the arrow underground marks the way through to London. BOSS marks the arena at the top of the surface box.

Where it leads

The hand-drawn symbols are the author's own shorthand for the places worth remembering on a run. Each one sits on the map where that landmark is found.

Two of the three regions that close out the route are reachable from this chart: the surface exit leads to Korea and the underground exit leads to London. The third door, into Monochrome, opens from the same grounds and is covered by the official atlas.

Region chart

Monochrome, drawn as one connected chart

Contributed by @nepure · Covers the Monochrome region on the normal route

A player-drawn chart of the Monochrome region, with each map shown as its black-and-white pattern, coloured lines marking how the maps connect, a boxed starting area at the bottom, a boxed first-boss area above it, a third boxed area to the left, and three arenas marked BOSS
Monochrome connection chart by @nepure. Select the image to open it at full size.

How to read the chart

Every map is drawn as the black-and-white pattern you actually see when you walk it, so you can match a tile to where you are standing without reading a single label. Coloured lines join the map edges that connect, and the three coloured boxes group the region into the stretches you clear together.

The annotations are written in Japanese. The brown box at the bottom is the starting area, the orange box above it is the first boss area, and BOSS marks each arena. Read the chart from the bottom upward: the run begins in the starting area and works toward the arena at the top.

Where it leads

Monochrome is the last of the three regions the Graveyard opens into, and it carries three boss arenas rather than one. Two of them sit at the ends of their own branches, so the chart is the quickest way to see which way a branch turns before you commit to walking it.

The hand-drawn patterns are the author's own shorthand. They are recognisable on sight but not exact, so use the official atlas when a zone or a boss name has to be right.

Contribute

Have a map or a chart of your own?

Send it through the contact page together with the name you would like to be credited under. Work is published as you made it, with your credit attached, and can be taken down again whenever you ask.